Stamoulis Anthony

Stamoulis Anthony

Digital design
Creative development

About

I design and build digital things that are meant to be felt before they are read.

The work sits where art direction meets engineering. I draw the typography, write the shaders and tune the easing myself, because the gap between those jobs is where most experiences go flat.

What I care about is weight, timing and restraint: the parts you only notice when they are missing. I work with studios and founders, anywhere.

Design is not something you look at. It is something you enter.

SAWDA

A project built with intention—it brings together the vision, craft, and expertise of every collaborator behind it—one collective, shaped into a single digital experience.

Field
Environment, Management, web
Role
Founder, Art direction, design, development

ORBIT

A notebook that thinks in layers. Precise, quiet, spatial: a place for ideas to sit still. Built by SAWDA.

Field
Product concept
Role
Founder, Design, interface motion

Every note stays in orbit around its idea.

KERF

The width of the cut. A study in separation: sharp geometry, mechanical movement, light passing through.

Field
Experiment
Role
Design, WebGL

INTERFERENCE

Two signals, one field. Displacement, controlled noise, and typography that refuses to hold still.

Field
Experiment
Role
Shaders, type

Capabilities

Choose one. The room changes.

Have something worth building?

Let’s make it exist.

Available for commissions and collaborations.